Changelog
What's new on What If Classics — story packs, features, and site updates, in one place.
The card table, polished — deal to reveal
A big polish pass on the new deck view. Story and choice cards grew to fill the screen, and the table got a proper top row: your personality runes sit on one side of the deck pile, your scene-by-scene trail — now listed by card title — on the other. Endings are dealt as a final collectible card with the full ending text beside it. The personality reveal became a true reveal: no backing out once the card is drawn, and every story now shows an ornate card back. Also fixed: choices from a previous playthrough no longer sneak into your next personality result.
Play as a card deck on bigger screens
On desktop and landscape tablets, each scene now deals out as cards you flip through before you choose — a more hands-on, game-like way to play. And every ending now opens with a recap of the path you took before you draw your personality card. Phones keep the familiar swipe.
Every story now has its own living soundtrack
Each story pack now plays its own ambient music — Jekyll's ominous piano, Frankenstein's mournful cello, Gatsby's late-night jazz, Oz's music-box waltz — generated live in your browser, no downloads. The music listens to the story too: it tenses as danger builds, hits harder at the climax, and falls quiet in the aftermath. Best with headphones.
Faster pages, no more scrolling on cards
Upgraded the site engine and switched to self-hosted fonts for quicker loads. Story cards now always fit the screen, and personality results are clearly labeled as entertainment, independent of the official MBTI® assessment.
The whole site became a game
Redesigned every page — home, library, story intros, even the blog — into one continuous dark, game-like experience with swipe-card navigation throughout.
Clearer homepage, sharper hero image
Rewrote the homepage and library copy to explain the choice-driven format more clearly, and refreshed the hero image to show the swipe mechanic in action.
Every story now ends with a personality card
The collectible MBTI personality-card reveal — first added to I, Robot — is now live across every story pack, in both English and Korean.
Wizard of Oz joins the library (6th story)
Added Wizard of Oz in English and Korean — completing the original six-story lineup.
Personality card reveal debuts
Story endings can now reveal a collectible personality card with a flip animation, starting with I, Robot.
The Great Gatsby joins the library
Added The Great Gatsby, fully playable in English and Korean.
Launch: three classics, three story decks
What If Classics goes live with Jekyll & Hyde, Frankenstein, and Pride & Prejudice — each a branching, swipeable story with an MBTI personality reveal at the end, in English and Korean.